Metis
14 Apr 2008, 17:17
The Cult facation needs to have their tornado ability buffed. It does very little damge to buildings if any at all, where as the other two factions both have great attack abilities. It dosent need to be super buffed but just enough to be able to also do some damage to other players buildings. as it is now it is more of an annoying skill against other players than anything. It can slow down and even kill a few troopers or some other low armored/HP units. But as far as being as destructive as some of the other factions speacial skills, it sux. The humans can call in air strikes and air assualts, the alien can use that swarm and and mass confusion and teleport. The cult has vision, tornado, and heal. This puts theme as a solid defensive type with no real option to take down other players towers. Yes I know that you can use these skills combined with an attack squad. I have played cult Vs. Humans, cult Vs. cult, cult Vs. Aliens and it all plays out the same. Mabey some one else can respond with a different result, but mine where all the same. I even had 4 to 2 Resource towers to the other player and still there was no way I could take out the other players towers.