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View Full Version : UPDATE 1.0.13 (25 Apr 2008)


Loshia
25 Apr 2008, 19:35
Added player rankings and stats for 1v1 deathmatch games (BETA)
Settings layout changed
Conversation history button no longer visible on victory screen
The portal defense aura now deals 10 dps (was 1.5)
Adjusted the cost, cooldown and range of the Shifting Ray
Breeder now appears under the fog like the other buildings
"Revive Leader" switches will no longer be visible on the minimap after they are used
Assassin damage slightly reduced
Shards needed to reset the specializations reduced to 20 from 50
Shamans are now able to drain life from buildings
Reduced the drain life chances given by items
9 and 0 are able to act as group selection buttons
Feed animation added to Erkharul
Fixed Kharum High Priest's conversation icon
Kharum: Minimap pings will stop for the power sources already activated
Fixed Lua error on lobby user channel delete and try to assign a shortcut
Fixed a bug causing Reptile to show the name and icon of Battle Yamu or vice versa in Bloodsport Arena
Producing unit queue UI - icon of last queued unit is no longer remaining visible
Guardian Illusions now have proper icons
Kharum: Defeat screen (mission failed) no longer comes up if Ran Boo dies after the ancient device is activated
Kharum: Ran Boo will have exclamation switch above his head if he stood idle for 5 seconds, allowing other players to tell him to follow them (e.g. if the player Ran Boo followed disconnects)
Scorpion mobs and bosses no more use the Ripper's speech-accompanied attack sound
Fixed the names of the megacannon power cells in 'ROM Base'
Junkyard: Xessk fight is now significantly harder
Fixed bug in friends list when selecting/unselecting a user
Disabled "friends list" tab and "add friend" feature in LAN mode
Added scrollbars on: Practice games, Special Location games, Friends List and Chat users
Fixed several crashes
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This is the change log for the Open Beta version of the game which is now available for download at FilePlanet (http://www.fileplanet.com/promotions/worldshift/).

Suck
25 Apr 2008, 21:29
As far as deathmatch rankings go:

1. Is there going to be a ladder system (or a way to view ranking when inspecting a player), so that you can actually see other people's rankings, or will it continue to be such that you can only see your own?

2. When you join a deathmatch and the other player drops while loading, it forces you to take a loss, even if you destroy all their units and structures. This is a major problem because there are some players who intentionally disconnect while loading so that they don't have to play a certain player, and I imagine that the problem will only grow with a ranking system. Can this be fixed?

EDIT:
Wow, LOTS of item changes as well, and it looks like maybe some new items?


-Grant.

Tanglefoot
26 Apr 2008, 04:00
Hi, I have 0.9.3.1 of the open beta client, running XP, as an administrator and cannot get the updater to move past 0%. the only downloadable patch i can find is below my version, and the page doesn't work anyway.. can you help?

Suck
26 Apr 2008, 04:31
It's nice that a scrollbar was added to the Friends List and the user list in the Channels window.

It would still be really nice, however, to have a scroll bar for the Friends List message box. Come to think of it, it might help to have one for the chat area on the main screen as well.


-Grant.

Tanglefoot
26 Apr 2008, 04:41
nevermind..

Scourge
26 Apr 2008, 15:31
Hi, I have 0.9.3.1 of the open beta client, running XP, as an administrator and cannot get the updater to move past 0%. the only downloadable patch i can find is below my version, and the page doesn't work anyway.. can you help?

use the 0.9.0 -> 1.0.6 update, links here:
http://forums.blackseastudios.com/showthread.php?t=540