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View Full Version : UPDATE 1.0.14 (7 May 2008)


Loshia
7 May 2008, 21:07
Deathmatch rankings have been reset!
Added deathmatch player stats on inspect.
Added bindings.cfg (in APPDATA\WorldShift Open Beta\Cfg) which stores the action key bindings (change with care!)
Friend authorization request no more duplicated
Persistent User Info Window (close button added)
Fixed continuous camera shake when a boss is dead
Xenolite now cannot be destroyed by Incinerate
Air Strike damage increased slightly
A-Bots hit points increased
Holy Shock shouldn't repair structures anymore
Shifting Ray action price and cool-down slightly increased. Range slightly decreased.
Reduced Nether Nova bonuses from items
Brute, Harvester and Hatchling confuse durations reduced from 10s to 4s
Xenoshards from destroyed items doesn't depend on probabilities


MAJOR Balance pass! All hit-point stats changed dramatically.Many damage and healing related stats were also changed. Overall: the tempo of the fights should be a bit slower, most dungeons should be a bit harder!



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This is the last update for the open beta. Thank you very much for participating!

emosquito
7 May 2008, 22:49
Ah you missed increasing the HP of ancient shades


8 Ancient Shades vs 8 A-Bots = A-Bots win prepatch

Same Cost, Same Population

ArmaniMania
8 May 2008, 17:29
Awesome changes, especially the buffed units HP, you can finally micro some thing, and battles are not decided in few seconds, or who casts CC faster.

Oooops posted in wrong post :).