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Orko
5 Sep 2008, 20:51
I tried to add in a name for a knight. When the knight is created in game, there is a .m behind the name.

For example, if I was trying to add Bob, in game it would appear as Bob.m instead of Bob.

Anyone know why it is appearing this way? I'm adjusting the file that is indicated in the what to edit where thread.

Thanks

elvain
6 Sep 2008, 12:21
you have to add the name into a knights.tsv file (texts/knights/)

add it accordingly to all others above and it should work.

Orko
6 Sep 2008, 17:59
Thanks Elvain! I'm testing it out right now.

Orko
7 Sep 2008, 07:21
Ok, I can't get this to work. I go to the file Packs\Texts.pak, then use the eu_knights.tsv file & add in the following for a knight named Jebe (mongolian General)

Jebe.m Jebe

I also add the name to the Nomads.in2 file so it would be available as a general. I've also added it to the file that denotes a starting prince, and still I get Jebe.m

What am I doing wrong? It's got to be something small that I'm just missing.

elvain
7 Sep 2008, 10:33
so then make sure you didn't do any spelling mistake in any of the names. You only have to edit eu_knights.tsv and the "culture's" knights list.


Then check the format in which you added the name into eu_knights.tsv - between the Jebe.m and Jebe you can only use TAB key, no other!

If fven this doesn't work then add the name to eu_knights;2.tsv - the first file may not have enough capacity to use your new name, but honestly I doubt it might be the reason. I did this hundreds of times and there never was any problem if this was done properly with no minor mistakes.

Good luck :go:

Orko
7 Sep 2008, 21:41
It was Tabs, not space that was doing it!

Thanks Elvain!

Edit****

If it's a two part name, you have to use space to get to the second name. I added Prestor John, & had to use spaces between the r & J or it would show the tab character in game.