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View Full Version : UPDATE 1.0.21 (8 September 2008)


Loshia
8 Sep 2008, 16:11
Added a new special location: “Bridges of Trial”, unlocked by completing “Dunetown Base”.
Individual players can now pause the game up to 3 times in multiplayer games. Added a pause counter to the pause window.
Fixed several issues related to the regional chat channels. Now these channels should work properly again.
Added Russian, Spanish, Italian, and Chinese regional channels.
Limited the acceptable characters in a user channel name.
Fixed several Vista related issues under restricted user accounts, like non-playing movies and forgetting the CD key entered by the user.
Fixed some character portraits: High Priest XLII in “Caught in the Web”, the technicians in “Following the Crumbs”, the Surgeon in “New Enemy”.
Fixed the effect icons in the Selection Info window when a mob or boss is selected.
Fixed some effect descriptions and icons for the variants of the Confuse action.
Removed the obsolete description identifier that showed when the Tribes’ structure was selected in “New Enemy”.
Fixed an issue related to picking terrain points at bridges.
Units that have died on a bridge will fade out out instead of sinking into the ground.
AoE action decals now correctly represent the area affected.
The conversation lines in story missions are now correctly visible at screen resolution 800x600.
Fixed a bug that caused the cursor not to be changed when selecting items.
Fixed an untranslated ‘Alert’ message box title.
The Statistic window is now hidden immediately on exiting the lobby.
Apostrophes, quotation marks, etc. should appear correctly in the items’ tooltips again.
Addressed some crash-related issues under Vista.
Moved the numerical indication for Power in the selection info window a little to the right (4-digit health values used to overlap its icon sometimes).
Fixed crashes related to incorrect model cache flushing on closing a map.
Sound volume now should be restored to previous levels when switching to/from the game.

jediguardian
8 Sep 2008, 19:27
Good. The new map looks nice. Wish I could play it.

Roland
12 Sep 2008, 22:08
Lots of good polish there!

The map looks great, can't wait to play in the US!

Thanks for the update!

Best of Luck on the up coming releases!

Roland :go:

ragnarog
15 Sep 2008, 11:40
Really wonderful news Black sea - a grand new map keke ... :cool: А week ago i bought the collectors edition from Germany and i wasn't disapointed at all :).Why don't you make a collectors edition for Knights of Honnor ? This game alwso has magnificent soundtrack!

zagreos
17 Sep 2008, 21:37
wow that is alot of stuff!!! keep up the good work. I hope to play it when your finished.

Lord Commander
19 Sep 2008, 23:17
that's great!!!!!!!

Xirius
4 Oct 2008, 23:51
Individual players can now pause the game up to 3 times in multiplayer games. Added a pause counter to the pause window.

Just remove it entirely from competitive play.
Also: implementing something to prevent people from running around hiding their last unit to stall gameplay would be nice. It's something that simply ruins the competitive experience overall.

Arcador
5 Oct 2008, 22:30
It might be similar to the other RTS around - If the enemy have no base for 5 mins - reveal his units. (and the other player have at least 1 base)

jediguardian
6 Oct 2008, 00:01
In the description of the shifter's ability it says he spawns 3 hatchlings but he actually spawns 4.