Frankoman
21 Nov 2007, 01:56
Question:
Will there be a Sandbox mode? Like in Knights of Honor, a Quick battle etc
Answer:
Although, direct comparison between KoH and WS can not be made, yes, there is something that acts like Sandbox mode.
Question:
I heard that there is a random map generator. Does that mean there will be a map editor?
Answer:
Yes, there is random map generator - and it rocks! But, there will not be map editor included as custom made maps just doesn't fit to overall game structure.
Question:
Will WorldShift be easy to mod?
Answer:
Same, because of the heavy on-line nature of the game, modding will not do any good here.
Question:
Will there be a manual included with the box/case? Will there be a manual in the game as well for those who get the game elsewhere (Ebay etc)
Answer:
Yes.
Question
Is it the multiplayer going to be a competitive game? Apparently there will be a strong cooperative vibe to the game but what about the player vs player aspect?
Answer:
There are several modes available: Cooperative missions, Single Player Story missions, Multiplayer practice games, Deadmatch (1v1, 2v2 and 3v3 random players, 2v2 and 3v3 pre-made teams).
Question:
Will there be a Demo for Worldshift?
Answer:
Yes, there will be a demo.
Question:
How do I get rewards for Multiplayer? What are they?
Answer:
There are items on the ground and there are also rewards for a victory. They are all items, but, to get the real things you need to win a real fight.
Question:
When I have an 2 on 2 and I just keep looking for items on the ground and my partner makes the fight (and win) I will get more reward than him?
Answer:
No. There are several types of items (or, let's say, several sources of items). For example, the items you find on the ground counts for the entire team. Let me give you an example:
You play 3v3 game and you are playig as 2 Human + 1 Tribes. Lets imagine one of the human players takes one item from the ground. Then he receives it, other human will receive the exacly same item, and the tribes player will get a tribes item of the same level quality.
After the game is finished, the winning team, depending on many parameters, will receive additionally a special rewards in forms of more items.
Question:
Do units run and hide for Cover when under attack?
Answer:
No, but they do fire at different angles. We have been very careful when putting in how much our units "think".
Question:
Will there be sniper type units?
Answer:
There won't be typical "WW2" style snipers, but there are units that can fire at long ranges and assassin type units that offer a similar purpose.
Question:
Will WorldShift use DX9 or DX10?
Answer:
DX9
__________________
Click Here for Eurogamer's interview on World Shift (http://www.eurogamer.net/article.php?article_id=79042)
Will there be a Sandbox mode? Like in Knights of Honor, a Quick battle etc
Answer:
Although, direct comparison between KoH and WS can not be made, yes, there is something that acts like Sandbox mode.
Question:
I heard that there is a random map generator. Does that mean there will be a map editor?
Answer:
Yes, there is random map generator - and it rocks! But, there will not be map editor included as custom made maps just doesn't fit to overall game structure.
Question:
Will WorldShift be easy to mod?
Answer:
Same, because of the heavy on-line nature of the game, modding will not do any good here.
Question:
Will there be a manual included with the box/case? Will there be a manual in the game as well for those who get the game elsewhere (Ebay etc)
Answer:
Yes.
Question
Is it the multiplayer going to be a competitive game? Apparently there will be a strong cooperative vibe to the game but what about the player vs player aspect?
Answer:
There are several modes available: Cooperative missions, Single Player Story missions, Multiplayer practice games, Deadmatch (1v1, 2v2 and 3v3 random players, 2v2 and 3v3 pre-made teams).
Question:
Will there be a Demo for Worldshift?
Answer:
Yes, there will be a demo.
Question:
How do I get rewards for Multiplayer? What are they?
Answer:
There are items on the ground and there are also rewards for a victory. They are all items, but, to get the real things you need to win a real fight.
Question:
When I have an 2 on 2 and I just keep looking for items on the ground and my partner makes the fight (and win) I will get more reward than him?
Answer:
No. There are several types of items (or, let's say, several sources of items). For example, the items you find on the ground counts for the entire team. Let me give you an example:
You play 3v3 game and you are playig as 2 Human + 1 Tribes. Lets imagine one of the human players takes one item from the ground. Then he receives it, other human will receive the exacly same item, and the tribes player will get a tribes item of the same level quality.
After the game is finished, the winning team, depending on many parameters, will receive additionally a special rewards in forms of more items.
Question:
Do units run and hide for Cover when under attack?
Answer:
No, but they do fire at different angles. We have been very careful when putting in how much our units "think".
Question:
Will there be sniper type units?
Answer:
There won't be typical "WW2" style snipers, but there are units that can fire at long ranges and assassin type units that offer a similar purpose.
Question:
Will WorldShift use DX9 or DX10?
Answer:
DX9
__________________
Click Here for Eurogamer's interview on World Shift (http://www.eurogamer.net/article.php?article_id=79042)