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View Full Version : A litte issue about the game performance


okitu
14 Feb 2008, 00:21
As requested i would like to give a little feedback on the performance of the game.

While im running the game on a quad-core, i've noticed, that no matter how many units/effects/objects are on the screen (sometimes even on the start-screen) one of my cores is at 100% cpuload.

I've never met hardware-lags or fps below 50, but its something to notice i guess.

Will the game have multi-core-support? Is there multi-core-support?

If yes, then its not working yet =)

Frujin
14 Feb 2008, 08:32
It already has for some parts. But this is definitely something we are working on.