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View Full Version : Toters' collections of bugs/errors/and suggestions


Paranopheis
15 Feb 2008, 17:34
This is a work in progress but all of my reports will go into this page unless I have a specific ordeal that I can post within another. I'm going to be reorganizing as I go, so bare with me :D

So before I'll take off to work I only have time to list one or two..

*BUGS*
-When recieving a message from an online chat program from an actual game being played, the worldshift.exe client will crash with no warning.

*FEEDBACK/SUGGESTIONS* (I know it's pre beta so I may be pointing out the obvious)
-Sound levels seem too unbalanced. On the very first missions the thunder seemed to be very overpowering and would cut out voices for progression in the story line - even when all sounds are turned up to max. I also notice that the sound levels for all of the fighting seem distant and make it feel as if I am not a part of the actual action.
-Foliage blocks field of view from units. With no camera control, finding units on the battlefield can be tedious. I would suggest adding a fading element when units are behind the foliage in order to locate units easily.
-Units have no way to attack move thus making them appear "stupid" when running by nearby enemies. This can be very frustrating when trying to macro multiple squads across a map :bash:

more to be added later

Thanks guys!