Mishony
15 Feb 2008, 23:03
UPDATE 0.8.4 to 0.8.5 (15 Feb 2008)
Various multiplayer stability issues fixed.
More speech added.
Announcements added to login screen.
Default camera will now rotate with Q and E keys.
Hellfire hit points slightly reduced.
Hellfire damage slightly reduced.
Fire Sweep power cost increased.
Significantly increased the hit points of Bill, Mech 0, Adam.
Safari: Increased the number and frequency of additional spawns during the Bill fight in hard mode.
Dunetown Base: Cages attackers are now stronger, cage doors open with a delay, Adam fight tweaks.
Traps in the "Labyrinth" mission are easier to spot now.
Practice on "all locations" chooses random location.
Xenolite and artifacts now should appear with the correct colors and size on the minimap.
Control Tower’s Proton Turrets and alien Eggs now are shown by smaller squares on the minimap.
Buildings’ representations on the minimap now don’t shrink under FoW.
A message window is displayed when the game crashes.
Various deathmach-related fixes.
Fixed a bug causing attack-move to ignore passability.
Fixed crash while sending message in missions.
Fixed the icon of the Guard Droid in "Labyrinth" mission
Fixed a freeze when mission "Labyrinth" is completed.
Fixed a crash when Battle Yamu uses one of its abilities.
Fixed some shadows graphical issues.
Cheers! :)
Various multiplayer stability issues fixed.
More speech added.
Announcements added to login screen.
Default camera will now rotate with Q and E keys.
Hellfire hit points slightly reduced.
Hellfire damage slightly reduced.
Fire Sweep power cost increased.
Significantly increased the hit points of Bill, Mech 0, Adam.
Safari: Increased the number and frequency of additional spawns during the Bill fight in hard mode.
Dunetown Base: Cages attackers are now stronger, cage doors open with a delay, Adam fight tweaks.
Traps in the "Labyrinth" mission are easier to spot now.
Practice on "all locations" chooses random location.
Xenolite and artifacts now should appear with the correct colors and size on the minimap.
Control Tower’s Proton Turrets and alien Eggs now are shown by smaller squares on the minimap.
Buildings’ representations on the minimap now don’t shrink under FoW.
A message window is displayed when the game crashes.
Various deathmach-related fixes.
Fixed a bug causing attack-move to ignore passability.
Fixed crash while sending message in missions.
Fixed the icon of the Guard Droid in "Labyrinth" mission
Fixed a freeze when mission "Labyrinth" is completed.
Fixed a crash when Battle Yamu uses one of its abilities.
Fixed some shadows graphical issues.
Cheers! :)