DemonSVK
16 Feb 2008, 01:39
I just spotted this subforum, just adding my list of suggestions...
Here are they, I am sure WorldShift will be better if you will make this happen. I hope you will understand what I mean...
- Add a feature when Field Leader can take checkpoints and use objects while he/she is in selected group of units (or add AI feature -> go through blocking units)
- Remove white fog, which is decreasing visual and quality of colors (maybe part of gfx optimalization)
- Unexplored area should be better looking (my opinion is that black is little... ugly for this)
- Change visual of map borders (add background where your units can't go – for example water/rocks/trees)
- Add interface and features of Command Box (attack, move, stop, hold position etc.) and formation feature when are units changing their stats (attack, defense, speed) by changing their formation
- Add more detailed look into objectives like dynamic description of situation (or add important objective dialogs into it)
- Add dust-effect of moving units
- Fix a bug which is unselecting skill of commanders after one of your selected unit dies
- Extend showing of dialog icon while one of character is speaking
- Make possible to select units one-by-one and all same type in interface boxes (both down and up) and fix some issues while using skills through it (no reaction)
- Make interface more highlighted (bigger icons and text - bold?)
Here are they, I am sure WorldShift will be better if you will make this happen. I hope you will understand what I mean...
- Add a feature when Field Leader can take checkpoints and use objects while he/she is in selected group of units (or add AI feature -> go through blocking units)
- Remove white fog, which is decreasing visual and quality of colors (maybe part of gfx optimalization)
- Unexplored area should be better looking (my opinion is that black is little... ugly for this)
- Change visual of map borders (add background where your units can't go – for example water/rocks/trees)
- Add interface and features of Command Box (attack, move, stop, hold position etc.) and formation feature when are units changing their stats (attack, defense, speed) by changing their formation
- Add more detailed look into objectives like dynamic description of situation (or add important objective dialogs into it)
- Add dust-effect of moving units
- Fix a bug which is unselecting skill of commanders after one of your selected unit dies
- Extend showing of dialog icon while one of character is speaking
- Make possible to select units one-by-one and all same type in interface boxes (both down and up) and fix some issues while using skills through it (no reaction)
- Make interface more highlighted (bigger icons and text - bold?)