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View Full Version : UPDATE 0.8.6 (18 Feb 2008)


Mishony
18 Feb 2008, 21:14
UPDATE 0.8.5 to 0.8.6 (18 Feb 2008)


Fixed a crash on startup occuring on ATI cards with older drivers.
Fixed a crash when loading random map.
Fixed crash in physics when loading map.
Right-clicking an enemy with multiple selection which include units that cannot attack (like Eji and Psi Resonator) will now correctly issue attack order.
Pick Item and Use Switch (checkpoint, diamond, etc.) now work fine with multiple selection.
Human technicians are now as cowardly as intended - they will not get out of their shelter if there are enemies nearby and will run back inside if enemy approaches.
Constructors can now build structures on xenolite in PvP as intended.
Selection now is more reliable when frame rate is low.
Fixed some text display issues.
"Ancient Corridors" special location difficulty tweaked (increased).
Added a checkpoint in "Retribution" mission shortly after north gate is opened
Added 5 checkpoints in "Hostile Reception" mission (3 between bridges and 2 between camps)
Decreased difficulty of the final battle in the "Exposed" mission.
Guard Droid in mission "Labyrinth" is now a bit stronger.
Queen sounds fixes and improvements.
Patch install now has checkbox to start the game after the patch has been applied.


Cheers! :)

DanteOne
18 Feb 2008, 21:21
gj

like the changes

Arjuna
18 Feb 2008, 22:03
gonna check the end fight in exposed out ;)
hope its a bit easier now

DanteOne
18 Feb 2008, 22:30
omg its still soo freaking hard. do you guys ever played your missions?

DemonSVK
18 Feb 2008, 23:50
Yeah they played, but they are hardcore gamers (i didn't played that mission).

DTOX
19 Feb 2008, 00:13
Nice, but would love to see a fix for the fluctuating sound moreso than anything else! Playing half-muted really dampens the experience! :crushed:

Arjuna
19 Feb 2008, 01:47
check balance forum for my report on the "exposed" mission

DanteOne
19 Feb 2008, 08:27
Yeah they played, but they are hardcore gamers (i didn't played that mission).

I heard they played mission when it was created... since then were are lot of balance-changes done.

Frujin
19 Feb 2008, 09:10
Nice, but would love to see a fix for the fluctuating sound moreso than anything else! Playing half-muted really dampens the experience! :crushed:

Can you please attach your dxdiag file?

Arjuna
19 Feb 2008, 11:32
Nice, but would love to see a fix for the fluctuating sound moreso than anything else! Playing half-muted really dampens the experience! :crushed:

well I'd rly like to have a mute option at all hehe ;)