Mishony
18 Feb 2008, 21:14
UPDATE 0.8.5 to 0.8.6 (18 Feb 2008)
Fixed a crash on startup occuring on ATI cards with older drivers.
Fixed a crash when loading random map.
Fixed crash in physics when loading map.
Right-clicking an enemy with multiple selection which include units that cannot attack (like Eji and Psi Resonator) will now correctly issue attack order.
Pick Item and Use Switch (checkpoint, diamond, etc.) now work fine with multiple selection.
Human technicians are now as cowardly as intended - they will not get out of their shelter if there are enemies nearby and will run back inside if enemy approaches.
Constructors can now build structures on xenolite in PvP as intended.
Selection now is more reliable when frame rate is low.
Fixed some text display issues.
"Ancient Corridors" special location difficulty tweaked (increased).
Added a checkpoint in "Retribution" mission shortly after north gate is opened
Added 5 checkpoints in "Hostile Reception" mission (3 between bridges and 2 between camps)
Decreased difficulty of the final battle in the "Exposed" mission.
Guard Droid in mission "Labyrinth" is now a bit stronger.
Queen sounds fixes and improvements.
Patch install now has checkbox to start the game after the patch has been applied.
Cheers! :)
Fixed a crash on startup occuring on ATI cards with older drivers.
Fixed a crash when loading random map.
Fixed crash in physics when loading map.
Right-clicking an enemy with multiple selection which include units that cannot attack (like Eji and Psi Resonator) will now correctly issue attack order.
Pick Item and Use Switch (checkpoint, diamond, etc.) now work fine with multiple selection.
Human technicians are now as cowardly as intended - they will not get out of their shelter if there are enemies nearby and will run back inside if enemy approaches.
Constructors can now build structures on xenolite in PvP as intended.
Selection now is more reliable when frame rate is low.
Fixed some text display issues.
"Ancient Corridors" special location difficulty tweaked (increased).
Added a checkpoint in "Retribution" mission shortly after north gate is opened
Added 5 checkpoints in "Hostile Reception" mission (3 between bridges and 2 between camps)
Decreased difficulty of the final battle in the "Exposed" mission.
Guard Droid in mission "Labyrinth" is now a bit stronger.
Queen sounds fixes and improvements.
Patch install now has checkbox to start the game after the patch has been applied.
Cheers! :)