LordCommander
23 Feb 2008, 12:53
Some things that could be improved, especially when comparing WS to other RTS games:
- the deathmatch menu is not very intuitive, a list of available games would be much better (e.g. if you want to play a 3 vs. 3 and there are not enough players available, you basically wait minutes to no purpose)
- as it looks like, when playing a deathmatch, a "random" player becomes the server (correct me if I'm wrong, but this would explain the extremely varying performance). If it's possible to detect the most powerful PC, this machine should become server...
- some missions and PvE Locations are ridiculously hard (e.g. the Dunetown Base fight against Frank N. Stein who's healing himself way too often) - there's still a lot of balancing needed
- the player should be able to save his/her progress in a mission, you should at least be able to go back to the last checkpoint
- it would be cool if you could zoom in & out a little more...
- some items seem pretty much useless (stuff like 1% Armor etc.)
apart from that: keep up the good work!
- the deathmatch menu is not very intuitive, a list of available games would be much better (e.g. if you want to play a 3 vs. 3 and there are not enough players available, you basically wait minutes to no purpose)
- as it looks like, when playing a deathmatch, a "random" player becomes the server (correct me if I'm wrong, but this would explain the extremely varying performance). If it's possible to detect the most powerful PC, this machine should become server...
- some missions and PvE Locations are ridiculously hard (e.g. the Dunetown Base fight against Frank N. Stein who's healing himself way too often) - there's still a lot of balancing needed
- the player should be able to save his/her progress in a mission, you should at least be able to go back to the last checkpoint
- it would be cool if you could zoom in & out a little more...
- some items seem pretty much useless (stuff like 1% Armor etc.)
apart from that: keep up the good work!