Heavenfall
20 Mar 2008, 23:44
We completed this map 2 times, and wiped once on last boss and once on trash. On our two successful tries, we used [2humans 1tribe] or [2humans 1 cult]
The trash feels too slow, you can attack it at your own pace on almost all groups except the one where you are surrounded by unkillable towers. We could wait out for reinforcements all the time if needed (only was a few times though). While it does get tougher and tougher, it doesn't scale a lot (the last packs of trash are just a tiny bit harder than the first ones).
The first boss is way too easy, he doesn't hit hard, has no special attacks and the eggs that spawn around him are very easily killable (we didn't let a single one hatch, which was no problem). There was also very little trash before and after him, even though there was a lot of space.
The second and last boss seemed incomplete - we just rushed and killed him in 20 seconds. When he's on the ground (I don't know why he landed, confuse? range?) his health dropped very very fast. We wiped once on him, because after some time on the ground he does a large area of effect damage that kills most units immediately.
Furthermore, on our first kill, after he was dead, some kind of building spawned along with several adds. The building was attackable, and there was a lightning that we could click. We are unsure if we completed the lightning "cast bar", or if we destroyed the building (all our units were attacking it). There did not seem to be anything special about it, though. On our second kill, the building did not spawn and there were no adds.
The rewards were utterly sh*t, we scraped togheter 4 greys and 1 green including the 2 boss artifacts.
Edit: Both bosses seemed immune to confuse, but still stuck to the "attack closest target until it's dead" routine.
The trash feels too slow, you can attack it at your own pace on almost all groups except the one where you are surrounded by unkillable towers. We could wait out for reinforcements all the time if needed (only was a few times though). While it does get tougher and tougher, it doesn't scale a lot (the last packs of trash are just a tiny bit harder than the first ones).
The first boss is way too easy, he doesn't hit hard, has no special attacks and the eggs that spawn around him are very easily killable (we didn't let a single one hatch, which was no problem). There was also very little trash before and after him, even though there was a lot of space.
The second and last boss seemed incomplete - we just rushed and killed him in 20 seconds. When he's on the ground (I don't know why he landed, confuse? range?) his health dropped very very fast. We wiped once on him, because after some time on the ground he does a large area of effect damage that kills most units immediately.
Furthermore, on our first kill, after he was dead, some kind of building spawned along with several adds. The building was attackable, and there was a lightning that we could click. We are unsure if we completed the lightning "cast bar", or if we destroyed the building (all our units were attacking it). There did not seem to be anything special about it, though. On our second kill, the building did not spawn and there were no adds.
The rewards were utterly sh*t, we scraped togheter 4 greys and 1 green including the 2 boss artifacts.
Edit: Both bosses seemed immune to confuse, but still stuck to the "attack closest target until it's dead" routine.