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View Full Version : Add the Cult NPC abilites


HereticArachnid
24 Mar 2008, 05:42
Oh how i'd love to make trirad gunposts or have my dominator have the ability to artillery an area. Out of all the things i've seen the npc do i'd much would love to see a 1% chance to trigger Growth and just make any unit into a godlike enemy :P.

Well ya this is just a suggestion, but if the cult had these things (like artillery) they'd be able to deal with alot of problems they are having currently.