Loshia
25 Mar 2008, 19:29
This is the change log for the Open Beta version of the game which is now available for download at FilePlanet (http://www.fileplanet.com/promotions/worldshift/).
UPDATE 1.0.4 (25 March 2008)
Items that are modifying the power cost of actions are now working properly
Fixed desync when choosing PVP item rewards
The reinforcements will no longer spawn on cliffs
Login name/pass edit fields properly gain focus
Boss fight UI no longer remains visible on game restart
Game is paused when Victory window is shown (only single player!)
Unit/buildings shadows should no longer flicker on the edge of the FoW
Added message "User currently offline" if you /w somebody and he is not online
Dimension Chain area slightly increased
Changed the terrain flattening at starting locations. Hopefully, there won’t be any more enclosed starting locations now
Precision spec now increases Troopers' damage with 1/2
The artifacts are no longer attackable
Fixed bug with invisible users on chat channel filter
Overseers cost for Special locations decreased (now you can have 4 in a startup group)
Attack-Move is now more aggressive
The forcefields in mission "Retribution" are now impassable
UPDATE 1.0.4 (25 March 2008)
Items that are modifying the power cost of actions are now working properly
Fixed desync when choosing PVP item rewards
The reinforcements will no longer spawn on cliffs
Login name/pass edit fields properly gain focus
Boss fight UI no longer remains visible on game restart
Game is paused when Victory window is shown (only single player!)
Unit/buildings shadows should no longer flicker on the edge of the FoW
Added message "User currently offline" if you /w somebody and he is not online
Dimension Chain area slightly increased
Changed the terrain flattening at starting locations. Hopefully, there won’t be any more enclosed starting locations now
Precision spec now increases Troopers' damage with 1/2
The artifacts are no longer attackable
Fixed bug with invisible users on chat channel filter
Overseers cost for Special locations decreased (now you can have 4 in a startup group)
Attack-Move is now more aggressive
The forcefields in mission "Retribution" are now impassable